![]() ![]() But when it gets something wrong, it's often way beyond what should be acceptable for a AAA sim title.ĮDIT: Oh and also, the AI is the worst of any of the sims which is a big shame because of how much emphasis has been put on the career mode of the game, basically rendering it unplayable. When PCARS2 gets it right, it's often as right as all the other major sims. And tracks like Imola, that feels like it's a conversion from a poorly made mod for GTR2. Then you've got some cars that just have no rear end what so ever, where the physics are terrible and the force feedback even worse. You've got tracks like Fuji Speedway, Oulton Park, COTA etc that are laserscanned and feel just as good as in any other sim. It just behaves absolutely as I would expect a car like that to behave, and responds perfectly to setup changes. ![]() Like the Formula Renault 3.5 for example, it's a contender for the best car in simracing for me. Some cars and tracks are spot on, literally perfect. The main problem with PCARS2 is the inconsistency in quality. ![]()
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